dice designs
Accelerators

Tigo Digital Changemakers win $40,000 to use tech to support community projects

tigo-cash.jpg.450x340_q85_crop_upscale

Tigo Tanzania  and non-profit organization, Reach For Change, have given an award of USD 20,000 each to two winners of the 5th edition of the Tigo Digital Changemakers Competition in a move to identify and support social entrepreneurs who use digital tools and technology to improve communities and impact future generations.

The winners will have access to Tigo and Reach for Change Incubator Program for advice, expertise and access to global networks, enabling them to build financially sustainable social enterprises that create lasting, large scale change to the community.

This year’s winners are Sophia Mbega and Nancy Sumari. Sophia Mbega runs VICOBA (Village Community Banks), a mobile app that creates a collaborative platform that uses existing tools for financial and task management in a way that is adaptable to the African context. Through the app, all users, regardless of where they are, can transfer money from their mobile wallet to their Vicoba group account (directly from the app by using an USSD code), view all of their financial records, profit generated, weekly reports, etc.

Nancy Sumari’s award-winning initiative dubbed JENGA HUB focuses on foundation knowledge for children. Through her hub and co-creation space for kids, she teaches computer programming, robotics and coding skills to primary school children. The hub also exposes children to learning basic Information and Communication Technology such as programming skills that can in turn be used for creation of a range of educational and entertainment content.

According to Tigo Tanzania Managing Director Diego Gutierrez: “It is with great pleasure that we announce the winners of this year’s Tigo Digital Changemakers Competition. For five years now, our Changemakers have touched the lives of over 250,000 children in Tanzania. We believe that with the addition of these two Changemakers, we will impact on the lives of more children and help to make Tanzania a better place for our future generations.”

This is the fifth year that Tigo and Reach for Change are unveiling the winners of the competition. The final winners were selected from a group of hundreds of passionate ‘social entrepreneurs’ who use digital tools and technology to implement solutions to problems facing Tanzanian communities.

To date, Tigo has supported a total of 8 Digital Changemakers in Tanzania and looks forward to supporting more social entrepreneurs every year to propel this movement forward.

The Changemakers in the program include Faraja Nyalandu, who runs a digital social enterprise called Shule Direct. Shule Direct provides digital educational content to help address teacher shortages and ensure that every child and youth has access to quality education. Faraja’s organization also offers a mobile app called Makini SMS that helps children study with access to unlimited multiple choice questions for 9 subjects. She is currently planning to scale her organization in other East African countries.

Carolyne Ekyarisiima, a YALI alumna, is a Tigo Digital Changemaker who is working to bridge the gender gap in ICT technology through her social enterprise, Apps & Girls. Carolyne has impacted hundreds of girls, through coding clubs in schools. She has also reached hundreds of girls through hackathons, bootcamps and competitions. Not only does this help to ensure that more girls have access to digital technologies, Carolyne is also empowering them to become ICT leaders of the future. Carolyne is currently scaling her social enterprise to maximize her impact and provide many more girls with tech education, helping them to develop solutions for social issues through their own digital applications and websites!

Joan Avit, a YALI alumna, is improving the quality of early childhood education through digital innovation. As a Digital Changemaker through her project known as GraphoGame Tanzania, she provides child-friendly, game-based learning that helps children learn to read using phonics. Her innovation has been life changing for hundreds of young students who previously struggled in school and are now thriving as a result of her digital innovation.

dice designs
To Top