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After DLSS, FSR, and XeSS, Apple’s upscaling technology, MetalFX is here with us

There is so much going on around Apple Ecosystem, especially after the Kickoff of the WWDC 2022 event a couple of days ago. From iOS to the new Macs, the Cupertino manufacturer has not forgotten its Mac gamers, thanks to the upscaling of the MetalFX.

The manufacturer has already planned to use its new and powerful M2 processor to get a foothold in the gaming business. Following in the footsteps of NVIDIA’s DLSS, AMD’s FSR, and Intel’s XeSS, Apple takes advantage of the chance to enter the upscaling competition.

MetalFX was among the excellent products that the manufacturer displayed during its first days of the WWDC 2022 event. MetalFX is an integral part of the newly updated Metal 3 API and was briefly presented during WWDC 2022 before being further detailed via developer documentation.

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 MetalFX has been introduced to propose an oversampling of a low-resolution picture to a higher-resolution image while minimizing the quality loss. In addition, it will still be able to provide both the time-based localized over-sampling used by DLSS, FSR 2.0, and XeSS technologies.

Joseph Richard
Joseph Richard
Welcome to my digital tech space! I'm your go-to source for everything mobile. Whether it's the freshest Android or iOS release or the most recent hardware developments, consider me your tech navigator. Beyond curating tech wisdom here, I delve into the blockchain world, constructing innovative applications that shape the future. And when the coding settles, I'm crafting compelling content on my webpage at

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